We had a little bit of a panic before our actual demo because after setting everything up with my laptop, the display was reacting incredible slowly, and we still have no idea what was going on. We ended up having to use the Raspberry Pi, without testing stuff on the laptop because for some reason the display was much more reactive using the Pi. However, the Pi started acting up as well. The library we used to communicate with the Kinect, libfreenect, suddenly wouldn't connect with the Kinect and would throw an error that none of the suggestions solutions could solve. After repeatedly killing the program and retrying, we finally got it to run and didn't touch it for the remainder of the demo day.
This is something that really needs to be looked at before the final demo, these kinds of issues shouldn't be happening.
After our demo we talked to Rahul about our reach goals. We decided on the following reach goals:
- Bigger display (6 x 4)
- Audio Interaction
- PCB
- More advanced hand tracking (incorporate more depth)
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